Classic
The standard jar. See how big you can grow.
The full-width jar with shelf blobs from 1 to 16. Merge pairs, build combos and push for the biggest blob you can make. This is the mode most players start with.
Plopjar has six game modes: Classic, Slim, Threes, Sprint, Zen and Chaos. It also has a Daily jar that is the same for every player, and the Jar trail, a set of 24 puzzle levels. Every mode keeps its own best score, and all of them are free.
Start with Classic, the standard jar. Pick Zen to relax with no game over, Sprint to race the clock, and Slim when Classic feels too easy. Threes changes the maths to powers of three, and Chaos changes a physics rule every 25 seconds.
| Mode | Goal | Merge rule | Game over? | Difficulty |
|---|---|---|---|---|
| Classic | Highest score | 2 matching blobs | Yes | Medium |
| Slim | Highest score | 2 matching blobs | Yes | Hard |
| Threes | Highest score | 3 matching blobs | Yes | Hard |
| Sprint | Make a 1,024 fastest | 2 matching blobs | Yes | Medium |
| Zen | Relax | 2 matching blobs | No | Easy |
| Chaos | Highest score | 2 matching blobs | Yes | Changes |
The standard jar. See how big you can grow.
The full-width jar with shelf blobs from 1 to 16. Merge pairs, build combos and push for the biggest blob you can make. This is the mode most players start with.
A narrow jar with small blobs. Hard.
The jar is a little over half as wide and the shelf only deals blobs from 1 to 8. There is far less room to fix mistakes, so careful soft drops matter more than hard throws.
Powers of three. Three must touch to merge.
Blobs count in powers of three: 1, 3, 9, 27, 81, 243 and up to 6,561. Two matching blobs are not enough. You need three touching at once, which makes stacking the whole game.
Make a 1,024 blob as fast as you can.
A race against the clock. Your result is your time, not your score. Finish under 4 minutes for the Speedy achievement and under 2 minutes 30 seconds for Lightning.
No game over. Overflow pops away.
Blobs that stay over the line simply pop instead of ending the game. Play as long as you like. It is the best mode for learning how blobs roll, bounce and settle.
A rule changes every 25 seconds.
Every 25 seconds a new rule takes over: low gravity, heavy jelly, wind from the left, wind from the right, bouncy walls or double points. Adapt fast, and bank big merges during double points.



The Daily jar is a new game every day, and it is the same for every player. Everyone gets the same blobs in the same order, so you can compare scores fairly with friends. Play it on consecutive days to build a streak. Three days in a row earns the On Fire achievement.
Every day also brings three missions, such as “Merge 80 times”, “Hit a ×6 combo”, “Make a 512 blob” or “Merge a rainbow blob”. Each mission you finish earns a star. Missions work in any mode.
The Jar trail is a run of 24 puzzle jars. Each level has one goal and a limited number of throws. Some start with blobs already in the jar, use the Slim jar, or add a Chaos rule. Clear a level to unlock the next. Finish within the three-star throw count for a perfect score.
| Level | Goal | Throws | 3 stars | Twist |
|---|---|---|---|---|
| 1 | Make a 16 blob | 12 | 7 or fewer | None |
| 2 | Make a 32 blob | 16 | 10 or fewer | None |
| 3 | Merge 10 times | 14 | 9 or fewer | None |
| 4 | Hit a ×3 combo | 15 | 8 or fewer | None |
| 5 | Make a 64 blob | 22 | 14 or fewer | Starts with 8, 8 in the jar |
| 6 | Score 1,000 | 20 | 12 or fewer | None |
| 7 | Make a 64 blob | 22 | 14 or fewer | Low gravity |
| 8 | Make a 64 blob | 24 | 15 or fewer | Slim jar |
| 9 | Hit a ×4 combo | 20 | 12 or fewer | Bouncy walls |
| 10 | Make a 128 blob | 30 | 19 or fewer | Starts with 16, 4, 16 in the jar |
| 11 | Merge 25 times | 26 | 18 or fewer | Wind from the left |
| 12 | Make a 128 blob | 30 | 19 or fewer | Heavy jelly |
| 13 | Score 3,000 | 30 | 20 or fewer | None |
| 14 | Make a 128 blob | 32 | 20 or fewer | Slim jar; Low gravity |
| 15 | Hit a ×5 combo | 26 | 16 or fewer | None |
| 16 | Make a 256 blob | 40 | 27 or fewer | Starts with 32 in the jar |
| 17 | Make a 256 blob | 42 | 28 or fewer | Wind from the right |
| 18 | Merge 40 times | 40 | 30 or fewer | Bouncy walls |
| 19 | Make a 256 blob | 44 | 30 or fewer | Slim jar |
| 20 | Score 8,000 | 42 | 30 or fewer | Heavy jelly |
| 21 | Hit a ×6 combo | 34 | 22 or fewer | None |
| 22 | Make a 512 blob | 60 | 42 or fewer | Starts with 64, 64 in the jar |
| 23 | Make a 512 blob | 60 | 44 or fewer | Wind from the left |
| 24 | Make a 1,024 blob | 80 | 60 or fewer | Starts with 128 in the jar |
Themes recolour the jar and the blobs. You unlock them with stars, and you get one star for each achievement and one for each daily mission you complete. There are 29 achievements and eight themes.
| Theme | Stars needed |
|---|---|
| Night candy | Free from the start |
| Neon | 2 |
| Ember | 4 |
| Abyss | 6 |
| Sakura | 8 |
| Toxic | 10 |
| Mono | 12 |
| Midas | 14 |
Every mode is free, with no ads and nothing to install.